北京邮电大学学报

  • EI核心期刊

北京邮电大学学报 ›› 2006, Vol. 29 ›› Issue (s2): 110-112.doi: 10.13190/jbupt.2006s2.110.liuf

• 论文 • 上一篇    下一篇

基于探针的网络游戏流量监测方法

刘 芳,霍龙浩,雷振明   

  1. 北京邮电大学 信息工程学院,北京100876
  • 收稿日期:2006-08-29 修回日期:1900-01-01 出版日期:2006-11-30 发布日期:2006-11-30
  • 通讯作者: 刘 芳

A Traffic Monitoring Method of Network Games
Based on a Probe

LIU Fang, HUO Long-hao, LEI Zhen-ming   

  1. School of Information Engineering , Beijing University of Posts and Telecommunications, Beijing 100876, China
  • Received:2006-08-29 Revised:1900-01-01 Online:2006-11-30 Published:2006-11-30
  • Contact: LIU Fang

摘要:

通过对“QQ游戏”流量的分析,发现了“QQ游戏”的流量可分为TCP、“g2dhttp”和“非g2dhttp”3类,得到了“g2dhttp” 类流量与“QQ游戏”流量的关系。“g2dhttp”类的流量能提供所有用户的信息,如用户帐号、QQ号码、游戏名称等,而“g2dhttp”类流量的关键字匹配的鉴别方法又适合网络流量监控管理系统(TMA)的探针使用。因此, 提出了一种使用TMA探针的监测“QQ游戏”流量的方法。该方法只需要鉴别出“g2dhttp” 类流量,就可以计算出“QQ游戏”的出入数据包的个数和总流量. 经过与实际结果比较,该方法误差较小,能用来估算高速网络中“QQ游戏”的流量。

关键词: QQ游戏, 网络流量监控管理系统, 探针

Abstract:

By analyzing QQ games traffic, it was found that its traffic could be divided into three kinds: transimission control protocol(TCP), g2dhttp and non g2dhttp. The relationship of g2dhttp traffic and QQ game traffic was obtained. The g2dhttp traffic could provide all information of users, such as user accounts, QQ accounts and game names etc.. The recognition method, which matched key words for the g2dhttp traffic, was fitted for traffic monitor and analyzer (TMA) probe. Therefore, a traffic monitoring method of QQ Games based on probe of TMA was presented. In this method, incoming and output packet numbers and total traffic could be calculated by recognizing g2dhttp traffic. Comparing with real network data, the error was small. The method can be used to estimate the traffic of QQ Games in high speed network.

Key words: QQ game, traffic monitor and analyzer, probe

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